![]() ![]() There's one big addition to Attila mechanics which is missing from previous games in the series, and that's fertility. In this game, you can play as the Romans, the Huns, the Persians, or one of the barbarian groups of peoples caught in the middle of all this, trying to carve out a little spot on the map for themselves. Attila is set during the Fall of Rome, when the Romans couldn't get their poo poo together and some dude named Attila caused a ruckus. All Total War games combine two different modes into one game: there is a turn-based strategy mode, where you march armies across Europe and build up cities, and real-time tactical battles, which happen when two armies march into each other during the turn-based bit of the game. The well-acclaimed Total War: Attila (or TWA for short) is a strategy game made by The Creative Assembly, a company that has been making the Total War series of games for fifteen years now. Total Attila? CKdox? Tell me more about these 'video games' you kids are on about. ![]() I don't recognize any of those names you just said. I'm going to play Total War: Attila, a game by The Creative Assembly, and then I'm going to take the result of that game, plus ~ audience participation~ and create a scenario in Crusader Kings 2, and then we'll carry on in Paradox games.
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